The Last Of Us poster
Game

The Last Of Us

2013

Platforms: PlayStation 3, PlayStation 4Genres: Action, Adventure

13Score
Peak Gaming
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Game metadata from RAWG.

Is The Last Of Us Woke? Quick Answer

The Last Of Us scores 13/100 on the IsItWoke scale and falls into Peak Gaming.

That is the story-first end of the scale for this game.

Dialogue serves the story, with emotional depth rather than overt messaging. Characters are well-developed and not merely symbolic representations.

See the full breakdown below.

Woke profile

How the score is shaped

Eight stored dimensions, each scored from 0 to 20.

  • Message-first dialogue

    5/20
  • Tokenistic characters

    3/20
  • Ideology over story

    4/20
  • Legacy rewriting

    0/20
  • Modern politics injection

    2/20
  • Protected protagonist pattern

    3/20
  • Anti-traditional framing

    2/20
  • Cultural normalization framing

    1/20

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Why it received this score

Based on: Published title analysisConfidence: MediumLast updated: 2026-05-29

Key reasons

  • Dialogue serves the story, with emotional depth rather than overt messaging.
  • Characters are well-developed and not merely symbolic representations.
  • The narrative prioritizes survival and character relationships over ideology.
View full breakdown
  • There is no significant alteration of existing franchises or established lore.
  • The game avoids heavy-handed political commentary, focusing on human experiences.

Score signals

SignalWhat was measuredStrengthImpact
Message-first dialogueHow much the dialogue, monologues, or character interactions feel driven by overt messaging, moral lecturing, ideological framing, or making a point instead of serving the story naturally.5/20+3
Ideology over storyHow much the overall storytelling prioritizes ideological framing, message delivery, social commentary, or activism-coded narrative choices over pacing, conflict, immersion, and entertainment.4/20+3
Tokenistic charactersHow much characters feel inserted or shaped primarily for symbolic representation, political signaling, or demographic checkbox value rather than narrative depth, organic fit, or strong characterization.3/20+2
Protected protagonist patternHow much the protagonist fits the protected-protagonist pattern (agenda-driven character construction) rather than competence fantasy. Score HIGH only when: competence appears unearned or unexplained; protagonist rarely faces consequences; antagonists exist mainly to demonstrate protagonist superiority; narrative treats protagonist as symbolically superior; plot shields protagonist from vulnerability. Score LOW when: competence is grounded in training, profession, or past experience; protagonist suffers damage or setbacks; real physical danger and survival tension exist (normal action storytelling). Do not penalize competence fantasy.3/20+2
Modern politics injectionHow much contemporary political discourse, activist framing, or modern culture-war signaling appears injected into fantasy, sci-fi, historical, or otherwise escapist settings in a way that feels noticeable or immersion-breaking.2/20+1

AI cultural analysis

A short read on tone, themes, and messaging — not a plot synopsis.

AI read

The Last Of Us excels in crafting a gripping narrative that prioritizes character development and emotional stakes over ideological messaging. The dialogue feels authentic and serves to deepen the relationships between characters rather than pushing a specific agenda.

Joel and Ellie are complex characters whose motivations are rooted in their experiences, making their journey feel earned and relatable. The game does not rely on tokenism; each character is integral to the story, contributing to the overall depth of the narrative.

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