Shin Megami Tensei V: Vengeance poster
Game

Shin Megami Tensei V: Vengeance

2024

Platforms: PlayStation 5, Xbox Series S/X, PlayStation 4, PC, Xbox One, Nintendo SwitchGenres: Action, Adventure, RPG

28Score
Very Little Woke

Mostly focused on storytelling.

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Game metadata from RAWG.

Is Shin Megami Tensei V: Vengeance Woke? Quick Answer

Shin Megami Tensei V: Vengeance scores 28/100 on the IsItWoke scale and falls into Very Little Woke.

Messaging can show up, but it is not the main event in this game.

Dialogue occasionally veers into moral lecturing, particularly around the choices players must make. Character designs and roles sometimes feel like they serve thematic purposes rather than being fully fleshed out.

See the full breakdown below.

Woke profile

How the score is shaped

Eight stored dimensions, each scored from 0 to 20.

  • Message-first dialogue

    6/20
  • Tokenistic characters

    5/20
  • Ideology over story

    8/20
  • Legacy rewriting

    3/20
  • Modern politics injection

    4/20
  • Protected protagonist pattern

    6/20
  • Anti-traditional framing

    7/20
  • Cultural normalization framing

    5/20

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Why it received this score

Based on: Published title analysisConfidence: MediumLast updated: 2026-06-01

Key reasons

  • Dialogue occasionally veers into moral lecturing, particularly around the choices players must make.
  • Character designs and roles sometimes feel like they serve thematic purposes rather than being fully fleshed out.
  • The overarching narrative prioritizes ideological themes about creation and destruction, which can overshadow character development.
View full breakdown
  • While it draws from established lore, some elements feel reinterpreted to fit modern themes.
  • The protagonist faces moral dilemmas that can feel like they exist to validate a particular viewpoint rather than enhance the story.

Score signals

SignalWhat was measuredStrengthImpact
Ideology over storyHow much the overall storytelling prioritizes ideological framing, message delivery, social commentary, or activism-coded narrative choices over pacing, conflict, immersion, and entertainment.8/20+5
Message-first dialogueHow much the dialogue, monologues, or character interactions feel driven by overt messaging, moral lecturing, ideological framing, or making a point instead of serving the story naturally.6/20+4
Protected protagonist patternHow much the protagonist fits the protected-protagonist pattern (agenda-driven character construction) rather than competence fantasy. Score HIGH only when: competence appears unearned or unexplained; protagonist rarely faces consequences; antagonists exist mainly to demonstrate protagonist superiority; narrative treats protagonist as symbolically superior; plot shields protagonist from vulnerability. Score LOW when: competence is grounded in training, profession, or past experience; protagonist suffers damage or setbacks; real physical danger and survival tension exist (normal action storytelling). Do not penalize competence fantasy.6/20+4
Anti-traditional framingHow strongly a title normalizes, glamorizes, or positively frames anti-traditional, anti-religious, anti-family, or civilizationally subversive themes in a way that should count as woke or corrosive for this product's audience.7/20+4
Tokenistic charactersHow much characters feel inserted or shaped primarily for symbolic representation, political signaling, or demographic checkbox value rather than narrative depth, organic fit, or strong characterization.5/20+3

AI cultural analysis

A short read on tone, themes, and messaging — not a plot synopsis.

AI read

Shin Megami Tensei V: Vengeance presents a richly crafted world filled with moral ambiguity and complex choices, but it does not escape the shadow of ideological framing. The dialogue, while engaging, sometimes feels burdened by the weight of moral messaging, which can detract from the immersive experience.

Characters, while interesting, occasionally serve more as vessels for themes than as fully realized individuals, leading to a sense of tokenism in their construction. The narrative's focus on the clash between divine and human ambitions often prioritizes its ideological underpinnings over pure storytelling, which may alienate players seeking a more straightforward adventure.

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