Grounded II: Making The Last of Us Part II poster
Movie

Grounded II: Making The Last of Us Part II

2024

15Score
Absolute Cinema

Story over sermons. Cinema first.

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Is Grounded II: Making The Last of Us Part II Woke? Quick Answer

Grounded II: Making The Last of Us Part II scores 15/100 on the IsItWoke scale and is rated Absolute Cinema.

That is the story-first end of the scale for this film. The strongest reasons behind the rating are The dialogue is primarily focused on the development process, with minimal overt messaging. and characters involved in the making of the game are presented authentically, without feeling like mere symbols..

See the full breakdown below.

AI vs Community

AI says Absolute Cinema. Users say Very Woke. Who is right?

AI: Absolute Cinema · Community: Very Woke · 2 votes · 55-point disagreement.

Community verdict

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Why it received this score

Based on: Published title analysisConfidence: MediumLast updated: 2026-07-22

Key reasons

  • The dialogue is primarily focused on the development process, with minimal overt messaging.
  • Characters involved in the making of the game are presented authentically, without feeling like mere symbols.
  • While there are some ideological elements, they do not dominate the storytelling.
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  • The documentary stays true to the legacy of the original game without significant reinterpretation.
  • There is a light touch of modern political discourse, but it does not overshadow the main content.

Score signals

SignalWhat was measuredStrengthImpact
Message-first dialogueHow much the dialogue, monologues, or character interactions feel driven by overt messaging, moral lecturing, ideological framing, or making a point instead of serving the story naturally.5/20+3
Ideology over storyHow much the overall storytelling prioritizes ideological framing, message delivery, social commentary, or activism-coded narrative choices over pacing, conflict, immersion, and entertainment.4/20+3
Cultural normalization framingHow much the title repeatedly frames a specific social model as morally instructive or culturally aspirational. Increase score when: explicit dialogue about what is normal or correct; episodes structured around validating a social viewpoint; recurring moral lessons centered on social themes. Signals: show teaches that a given lifestyle, family structure, or set of values is the right or aspirational one.5/20+3
Tokenistic charactersHow much characters feel inserted or shaped primarily for symbolic representation, political signaling, or demographic checkbox value rather than narrative depth, organic fit, or strong characterization.3/20+2
Anti-traditional framingHow strongly a title normalizes, glamorizes, or positively frames anti-traditional, anti-religious, anti-family, or civilizationally subversive themes in a way that should count as woke or corrosive for this product's audience.3/20+2

AI cultural analysis

A short read on tone, themes, and messaging — not a plot synopsis.

AI read

Grounded II: Making The Last of Us Part II offers a fascinating look into the development of a beloved video game sequel. The documentary prioritizes the creative process and the challenges faced by the Naughty Dog team, allowing the story of game development to shine through.

Dialogue remains focused on the behind-the-scenes realities rather than moralizing or ideological lecturing, which keeps the viewer engaged in the craft of storytelling. While there are moments of cultural commentary, they are woven into the narrative without feeling forced or heavy-handed.

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