The Last of Us Part II vs XCOM 2: War of the Chosen: Which Is More Woke?
The Last of Us Part II vs XCOM 2: War of the Chosen: Quick Comparison
The Last of Us Part II and XCOM 2: War of the Chosen are both games. People look up The Last of Us Part II vs XCOM 2: War of the Chosen, or The Last of Us Part II or XCOM 2: War of the Chosen, when they want a straight compare of the two.
Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.
| Field | The Last of Us Part II | XCOM 2: War of the Chosen |
|---|---|---|
| Release year | 2020 | 2017 |
| Type | Game | Game |
| Genres | Action, Shooter, Adventure | Strategy |
| Platforms | PlayStation 4, PlayStation 5 | PlayStation 4, Linux, macOS |
| Woke Score | 71/100 | 23/100 |
| Community Score | 52/100 | Not listed |
| Verdict | Very Woke | Very Little Woke |
The Last of Us Part II appears more woke than XCOM 2: War of the Chosen based on AI analysis, with a difference of about 48 points. Community votes are split or too thin to call a clear winner yet.

Community (votes): ~52/100
See full breakdown for The Last of Us Part II
Community (votes): not enough data yet
See full breakdown for XCOM 2: War of the ChosenAI vs community
AI verdict
The Last of Us Part II is more woke than XCOM 2: War of the Chosen (AI).
The Last of Us Part II leads by 48 points on the AI scale.
Community verdict
Community averages are too close to call (or one side has no votes yet).
Why the scores diverge
- The 48-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
- The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
- XCOM 2: War of the Chosen highlight: Dialogue serves the tactical narrative without heavy-handed messaging.
- The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.
- XCOM 2: War of the Chosen: Characters are primarily defined by their roles within the gameplay rather than as symbols.
The Last of Us Part II reads higher on message-first dialogue than XCOM 2: War of the Chosen, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than XCOM 2: War of the Chosen, which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than XCOM 2: War of the Chosen, which nudges the overall profile message-forward.
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Frequently asked questions
- Which is more woke, The Last of Us Part II or XCOM 2: War of the Chosen?
- The Last of Us Part II scores higher on the AI pass (71/100 vs 23/100).
- What do community votes say?
- Community averages are within the tie band or too close to call (52 vs n/a on our vote-weighted scale).
- Why might AI and votes disagree?
- AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.