Compare only works for titles already in our database with a verdict. If something doesn't show up in the lists below, find it from the home search, run analysis first, then come back to this page.

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Category
First title
Tales of the Abyss

Tales of the Abyss

2005

Category
Second title
The Last of Us Part II

The Last of Us Part II

2020

Tales of the Abyss vs The Last of Us Part II: Which Is More Woke?

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Tales of the Abyss vs The Last of Us Part II: Quick Comparison

Tales of the Abyss and The Last of Us Part II are both games. Tales of the Abyss landed in 2005; The Last of Us Part II in 2020. People look up Tales of the Abyss vs The Last of Us Part II, or Tales of the Abyss or The Last of Us Part II, when they want a straight compare of the two.

Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.

Side-by-side comparison of Tales of the Abyss and The Last of Us Part II
FieldTales of the AbyssThe Last of Us Part II
Release year20052020
TypeGameGame
GenresRPGAction, Shooter, Adventure
PlatformsNintendo 3DS, PlayStation 2PlayStation 4, PlayStation 5
Woke Score10/10071/100
Community Score10/10052/100
VerdictPeak GamingVery Woke

The Last of Us Part II appears more woke than Tales of the Abyss based on AI analysis, with a difference of about 61 points. Community votes agree with the AI verdict.

AI vs community

AI verdict

The Last of Us Part II is more woke than Tales of the Abyss (AI).

The Last of Us Part II leads by 61 points on the AI scale.

Community verdict

The Last of Us Part II reads more woke in community votes than Tales of the Abyss.

Vote-weighted spread: about 42 points (10 vs 52).

Why the scores diverge

  • The 61-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • Tales of the Abyss highlight: Dialogue serves character development and plot progression rather than overt messaging.
  • Tales of the Abyss: Characters are well-rounded and contribute to the narrative without feeling like symbols.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than Tales of the Abyss, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Tales of the Abyss, which nudges the overall profile message-forward. The Last of Us Part II reads higher on tokenistic characters than Tales of the Abyss, which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, Tales of the Abyss or The Last of Us Part II?
The Last of Us Part II scores higher on the AI pass (71/100 vs 10/100).
What do community votes say?
Votes lean more woke on The Last of Us Part II (52 vs 10 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.

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