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Category
First title

S.W.I.N.E.

2001

Category
Second title

The Last of Us Part II

2020

S.W.I.N.E. vs The Last of Us Part II: Which Is More Woke?

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The Last of Us Part II appears more woke than S.W.I.N.E. based on AI analysis, with a difference of about 68 points. Community votes are split or too thin to call a clear winner yet.

GameS.W.I.N.E.2001
3Score
Peak Gaming

Community (votes): not enough data yet

See full breakdown for S.W.I.N.E.

AI vs community

AI verdict

The Last of Us Part II is more woke than S.W.I.N.E. (AI).

The Last of Us Part II leads by 68 points on the AI scale.

Community verdict

Community averages are too close to call (or one side has no votes yet).

Why the scores diverge

  • The 68-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • S.W.I.N.E. highlight: Dialogue serves the gameplay rather than pushing a message.
  • S.W.I.N.E.: Characters are quirky and fit the game's humorous tone without feeling forced.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than S.W.I.N.E., which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than S.W.I.N.E., which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than S.W.I.N.E., which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, S.W.I.N.E. or The Last of Us Part II?
The Last of Us Part II scores higher on the AI pass (71/100 vs 3/100).
What do community votes say?
Community averages are within the tie band or too close to call (n/a vs 74 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.