Compare only works for titles already in our database with a verdict. If something doesn't show up in the lists below, find it from the home search, run analysis first, then come back to this page.

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Category
First title
Super Mario World

Super Mario World

1990

Category
Second title
The Last of Us Part II

The Last of Us Part II

2020

Super Mario World vs The Last of Us Part II: Which Is More Woke?

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Super Mario World vs The Last of Us Part II: Quick Comparison

Super Mario World and The Last of Us Part II are both games. Super Mario World landed in 1990; The Last of Us Part II in 2020. People look up Super Mario World vs The Last of Us Part II, or Super Mario World or The Last of Us Part II, when they want a straight compare of the two.

Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.

Side-by-side comparison of Super Mario World and The Last of Us Part II
FieldSuper Mario WorldThe Last of Us Part II
Release year19902020
TypeGameGame
GenresArcade, PlatformerAction, Shooter, Adventure
PlatformsSNESPlayStation 4, PlayStation 5
Woke Score1/10071/100
Community Score90/10052/100
VerdictPeak GamingVery Woke

The Last of Us Part II appears more woke than Super Mario World based on AI analysis, with a difference of about 70 points. Community votes lean toward Super Mario World instead; worth checking both breakdowns.

AI vs community

AI verdict

The Last of Us Part II is more woke than Super Mario World (AI).

The Last of Us Part II leads by 70 points on the AI scale.

Community verdict

Super Mario World reads more woke in community votes than The Last of Us Part II.

Vote-weighted spread: about 38 points (90 vs 52).

Why the scores diverge

  • The 70-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • Super Mario World highlight: The dialogue is minimal and serves the gameplay rather than any ideological agenda.
  • Super Mario World: Characters are classic and well-loved, fitting organically into the established universe.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than Super Mario World, which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than Super Mario World, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Super Mario World, which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, Super Mario World or The Last of Us Part II?
The Last of Us Part II scores higher on the AI pass (71/100 vs 1/100).
What do community votes say?
Votes lean more woke on Super Mario World (90 vs 52 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.

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