Compare only works for titles already in our database with a verdict. If something doesn't show up in the lists below, find it from the home search, run analysis first, then come back to this page.

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Category
First title
Dragon Age: Origins

Dragon Age: Origins

2009

Category
Second title
The Last of Us Part II

The Last of Us Part II

2020

Dragon Age: Origins vs The Last of Us Part II: Which Is More Woke?

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Dragon Age: Origins vs The Last of Us Part II: Quick Comparison

Dragon Age: Origins and The Last of Us Part II are both games. Dragon Age: Origins landed in 2009; The Last of Us Part II in 2020. People look up Dragon Age: Origins vs The Last of Us Part II, or Dragon Age: Origins or The Last of Us Part II, when they want a straight compare of the two.

Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.

Side-by-side comparison of Dragon Age: Origins and The Last of Us Part II
FieldDragon Age: OriginsThe Last of Us Part II
Release year20092020
TypeGameGame
GenresRPGAction, Shooter, Adventure
PlatformsXbox 360, Xbox One, macOSPlayStation 4, PlayStation 5
Woke Score12/10071/100
Community Score30/10052/100
VerdictPeak GamingVery Woke

The Last of Us Part II appears more woke than Dragon Age: Origins based on AI analysis, with a difference of about 59 points. Community votes agree with the AI verdict.

AI vs community

AI verdict

The Last of Us Part II is more woke than Dragon Age: Origins (AI).

The Last of Us Part II leads by 59 points on the AI scale.

Community verdict

The Last of Us Part II reads more woke in community votes than Dragon Age: Origins.

Vote-weighted spread: about 22 points (30 vs 52).

Why the scores diverge

  • The 59-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • Dragon Age: Origins highlight: Dialogue serves character development and world-building rather than overt messaging.
  • Dragon Age: Origins: Characters are well-rounded and integrated into the story, avoiding tokenism.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than Dragon Age: Origins, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Dragon Age: Origins, which nudges the overall profile message-forward. The Last of Us Part II reads higher on tokenistic characters than Dragon Age: Origins, which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, Dragon Age: Origins or The Last of Us Part II?
The Last of Us Part II scores higher on the AI pass (71/100 vs 12/100).
What do community votes say?
Votes lean more woke on The Last of Us Part II (52 vs 30 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.

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