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First title

Anno 1800

2019

Category
Second title

The Last of Us Part II

2020

Anno 1800 vs The Last of Us Part II: Which Is More Woke?

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The Last of Us Part II appears more woke than Anno 1800 based on AI analysis, with a difference of about 55 points. Community votes are split or too thin to call a clear winner yet.

GameAnno 18002019
16Score
Peak Gaming

Community (votes): not enough data yet

See full breakdown for Anno 1800

AI vs community

AI verdict

The Last of Us Part II is more woke than Anno 1800 (AI).

The Last of Us Part II leads by 55 points on the AI scale.

Community verdict

Community averages are too close to call (or one side has no votes yet).

Why the scores diverge

  • The 55-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • Anno 1800 highlight: The game prioritizes gameplay mechanics over overt messaging.
  • Anno 1800: Characters and factions are grounded in historical context rather than modern ideological constructs.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than Anno 1800, which nudges the overall profile message-forward. The Last of Us Part II reads higher on tokenistic characters than Anno 1800, which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than Anno 1800, which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, Anno 1800 or The Last of Us Part II?
The Last of Us Part II scores higher on the AI pass (71/100 vs 16/100).
What do community votes say?
Community averages are within the tie band or too close to call (n/a vs 55 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.