Compare only works for titles already in our database with a verdict. If something doesn't show up in the lists below, find it from the home search, run analysis first, then come back to this page.

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Category
First title
Super Smash Bros. Melee

Super Smash Bros. Melee

2001

Category
Second title
The Last of Us Part II

The Last of Us Part II

2020

Super Smash Bros. Melee vs The Last of Us Part II: Which Is More Woke?

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Super Smash Bros. Melee vs The Last of Us Part II: Quick Comparison

Super Smash Bros. Melee and The Last of Us Part II are both games. Super Smash Bros. Melee landed in 2001; The Last of Us Part II in 2020. People look up Super Smash Bros. Melee vs The Last of Us Part II, or Super Smash Bros. Melee or The Last of Us Part II, when they want a straight compare of the two.

Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.

Side-by-side comparison of Super Smash Bros. Melee and The Last of Us Part II
FieldSuper Smash Bros. MeleeThe Last of Us Part II
Release year20012020
TypeGameGame
GenresAction, FightingAction, Shooter, Adventure
PlatformsGameCubePlayStation 4, PlayStation 5
Woke Score91/10071/100
Community Score46/10069/100
VerdictCertified Woke TrashVery Woke

Super Smash Bros. Melee appears more woke than The Last of Us Part II based on AI analysis, with a difference of about 20 points. Community votes lean toward The Last of Us Part II instead; worth checking both breakdowns.

AI vs community

AI verdict

Super Smash Bros. Melee is more woke than The Last of Us Part II (AI).

Super Smash Bros. Melee leads by 20 points on the AI scale.

Community verdict

The Last of Us Part II reads more woke in community votes than Super Smash Bros. Melee.

Vote-weighted spread: about 23 points (46 vs 69).

Why the scores diverge

  • The 20-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
  • Super Smash Bros. Melee highlight: The game focuses on gameplay mechanics and character interactions rather than overt messaging.
  • The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
  • Super Smash Bros. Melee: Characters are drawn from established franchises, providing depth through their backstories rather than tokenism.
  • The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.

The Last of Us Part II reads higher on message-first dialogue than Super Smash Bros. Melee, which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than Super Smash Bros. Melee, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Super Smash Bros. Melee, which nudges the overall profile message-forward.

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Frequently asked questions

Which is more woke, Super Smash Bros. Melee or The Last of Us Part II?
Super Smash Bros. Melee scores higher on the AI pass (91/100 vs 71/100).
What do community votes say?
Votes lean more woke on The Last of Us Part II (69 vs 46 on our vote-weighted scale).
Why might AI and votes disagree?
AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.