Super Smash Bros. (1999) vs The Last of Us Part II: Which Is More Woke?
Super Smash Bros. (1999) vs The Last of Us Part II: Quick Comparison
Super Smash Bros. (1999) and The Last of Us Part II are both games. Super Smash Bros. (1999) landed in 1999; The Last of Us Part II in 2020. People look up Super Smash Bros. (1999) vs The Last of Us Part II, or Super Smash Bros. (1999) or The Last of Us Part II, when they want a straight compare of the two.
Below is a side-by-side of the facts we have, then how their political messaging, cultural themes, and IsItWoke scores differ. This is not a review of which is better to play.
| Field | Super Smash Bros. (1999) | The Last of Us Part II |
|---|---|---|
| Release year | 1999 | 2020 |
| Type | Game | Game |
| Genres | Action, Fighting | Action, Shooter, Adventure |
| Platforms | Nintendo 64 | PlayStation 4, PlayStation 5 |
| Woke Score | 91/100 | 71/100 |
| Community Score | Not listed | 52/100 |
| Verdict | Certified Woke Trash | Very Woke |
Super Smash Bros. (1999) appears more woke than The Last of Us Part II based on AI analysis, with a difference of about 20 points. Community votes are split or too thin to call a clear winner yet.

Community (votes): not enough data yet
See full breakdown for Super Smash Bros. (1999)
Community (votes): ~52/100
See full breakdown for The Last of Us Part IIAI vs community
AI verdict
Super Smash Bros. (1999) is more woke than The Last of Us Part II (AI).
Super Smash Bros. (1999) leads by 20 points on the AI scale.
Community verdict
Community averages are too close to call (or one side has no votes yet).
Why the scores diverge
- The 20-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
- Super Smash Bros. (1999) highlight: The game is focused on fun and competitive gameplay rather than any ideological messaging.
- The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
- Super Smash Bros. (1999): Characters are drawn from established franchises, ensuring they fit organically into the game.
- The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.
The Last of Us Part II reads higher on message-first dialogue than Super Smash Bros. (1999), which nudges the overall profile message-forward. The Last of Us Part II reads higher on ideology over story than Super Smash Bros. (1999), which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Super Smash Bros. (1999), which nudges the overall profile message-forward.
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Frequently asked questions
- Which is more woke, Super Smash Bros. (1999) or The Last of Us Part II?
- Super Smash Bros. (1999) scores higher on the AI pass (91/100 vs 71/100).
- What do community votes say?
- Community averages are within the tie band or too close to call (n/a vs 52 on our vote-weighted scale).
- Why might AI and votes disagree?
- AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.