#deepwakes vs The Last of Us Part II: Which Is More Woke?
The Last of Us Part II appears more woke than #deepwakes based on AI analysis, with a difference of about 9 points. Community votes are split or too thin to call a clear winner yet.

Community (votes): not enough data yet
See full breakdown for #deepwakes
Community (votes): ~55/100
See full breakdown for The Last of Us Part IIAI vs community
AI verdict
The Last of Us Part II is more woke than #deepwakes (AI).
The Last of Us Part II leads by 9 points on the AI scale.
Community verdict
Community averages are too close to call (or one side has no votes yet).
Why the scores diverge
- The 9-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
- The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
- #deepwakes highlight: Dialogue is heavily focused on abstract themes rather than character development or plot progression.
- #deepwakes: Characters feel more like vessels for exploring concepts rather than fully fleshed-out individuals.
- The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.
The Last of Us Part II reads higher on legacy rewriting than #deepwakes, which nudges the overall profile message-forward. #deepwakes reads higher on ideology over story than The Last of Us Part II, which nudges the overall profile message-forward. #deepwakes reads higher on cultural normalization framing than The Last of Us Part II, which nudges the overall profile message-forward.
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Frequently asked questions
- Which is more woke, #deepwakes or The Last of Us Part II?
- The Last of Us Part II scores higher on the AI pass (71/100 vs 62/100).
- What do community votes say?
- Community averages are within the tie band or too close to call (n/a vs 55 on our vote-weighted scale).
- Why might AI and votes disagree?
- AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.