Cult of the Lamb vs The Last of Us Part II: Which Is More Woke?
The Last of Us Part II appears more woke than Cult of the Lamb based on AI analysis, with a difference of about 51 points. Community votes agree with the AI verdict.

Community (votes): ~10/100
See full breakdown for Cult of the Lamb
Community (votes): ~66/100
See full breakdown for The Last of Us Part IIAI vs community
AI verdict
The Last of Us Part II is more woke than Cult of the Lamb (AI).
The Last of Us Part II leads by 51 points on the AI scale.
Community verdict
The Last of Us Part II reads more woke in community votes than Cult of the Lamb.
Vote-weighted spread: about 56 points (10 vs 66).
Why the scores diverge
- The 51-point gap reflects how much ideology steers each story on our six-dimension pass, not just vibes.
- The Last of Us Part II highlight: Dialogue often feels like it serves an ideological agenda rather than character development.
- Cult of the Lamb highlight: Dialogue serves the quirky narrative rather than overt messaging.
- Cult of the Lamb: Characters are unique but not overly symbolic or agenda-driven.
- The Last of Us Part II: Characters are sometimes shaped more by their symbolic roles than by organic narrative needs.
The Last of Us Part II reads higher on message-first dialogue than Cult of the Lamb, which nudges the overall profile message-forward. The Last of Us Part II reads higher on modern politics injection than Cult of the Lamb, which nudges the overall profile message-forward. The Last of Us Part II reads higher on tokenistic characters than Cult of the Lamb, which nudges the overall profile message-forward.
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Frequently asked questions
- Which is more woke, Cult of the Lamb or The Last of Us Part II?
- The Last of Us Part II scores higher on the AI pass (71/100 vs 20/100).
- What do community votes say?
- Votes lean more woke on The Last of Us Part II (66 vs 10 on our vote-weighted scale).
- Why might AI and votes disagree?
- AI scores come from a structured model pass; votes capture how people read the politics or messaging. Trailers, culture-war framing, and release timing can push votes away from the model.