
Risk of Rain
2013
Insufficient evidence
We did not find enough credible, independent evidence to publish a numeric cash-grab score. Unrated is more honest than a guess.
What counts as a cash grab?
Commercial extraction prioritized over meaningful consumer or creative value. Profit, popularity, adaptations, sequels, remakes, high budgets, and normal marketing do not count by themselves.
Why?
Risk of Rain (2013) was created by a two-person University of Washington team and finished with crowdfunding and a small-publisher partnership, it launched as a single-purchase indie roguelite and received broadly positive reviews praising design and replayability. Public records, reviews, storefront pages, and developer interviews show no evidence of predatory monetization, day-one paid DLC, or deceptive release practices. Ports, a physical IndieBox edition, and ongoing community communication indicate continued support rather than an extraction-first strategy.
- Development by a two-person student team with Kickstarter and publisher support, showing modest resources and community funding.
- Contemporary reviews and aggregator scores praise core design, replayability, and originality.
- Store pages and storefront histories show a standard one-time purchase model with discounts, no in-game microtransactions documented.
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Score factors
| Direction | Factor | Evidence | Impact |
|---|---|---|---|
| Against | Small-team craft | Hopoo Games developed Risk of Rain as a two-person student team and publicly described finishing core work via Kickstarter and publisher support.[2][1] | -18 |
| Against | Critical praise and originality | Major reviews and aggregators described Risk of Rain as a well-designed, replayable roguelite with substantive procedural systems and items.[3] | -16 |
| Against | Ongoing support and physical edition | Developers communicated about porting and bug fixes on the Steam community hub and the title received an IndieBox physical release in 2015 indicating ongoing support.[4][1] | -11 |
Confidence: Low · No source-backed commercial-extraction signal was found. · Researched 2026-07-23
Sources reviewed
- [1]en.wikipedia.org
- [2]www.pcgamer.com
- [3]www.gamespot.com
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- [6]steampricehistory.com
- [7]www.gamedeveloper.com
- [8]www.gamespot.com
- [9]www.metacritic.com
- [10]steambase.io
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