
Risk of Rain 2
2020
The sourced concerns are substantially offset by delivered value.
What counts as a cash grab?
Commercial extraction prioritized over meaningful consumer or creative value. Profit, popularity, adaptations, sequels, remakes, high budgets, and normal marketing do not count by themselves.
Why?
Risk of Rain 2 and its paid expansions show clear signs of substantial post-release development rather than predatory extraction. The official Steam store lists a $14.99 Survivors of the Void expansion that adds two new survivors, new stages, items, and corrupted mechanics. The base game and DLC have overwhelmingly positive user reviews and favorable critical coverage. I found no credible storefront evidence of loot boxes, pay-to-win mechanics, or microtransaction systems tied to core progression, though the DLC gates survivor selection and permanent unlocks for non-owners.
- Survivors of the Void is a priced expansion ($14.99) that adds two new survivors, new stages, and many items according to the official Steam store.
- The base game and its DLC have overwhelmingly positive user reviews on Steam and favorable critical coverage on Metacritic indicating perceived consumer value.
- I found no evidence on official storefront pages or major coverage of predatory microtransactions, loot boxes, or pay-to-win systems tied to core progression.
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- The DLC allows non-owners to experience monsters and levels in a lobby but restricts survivor selection and permanent unlocks to purchasers, a standard DLC access model.
Score factors
| Direction | Factor | Evidence | Impact |
|---|---|---|---|
| Against | Substantive new content in DLC | Survivors of the Void adds two new playable survivors, multiple new stages, 14 void items plus other items and equipment, indicating substantial new gameplay content.[1][2] | -18 |
| Against | Critical and user reception | The base game and its DLC show overwhelmingly positive user reviews on Steam and favorable critic scores on aggregators, supporting consumer-perceived value.[1][3] | -16 |
| Against | Ongoing updates and expansions | Risk of Rain 2 left early access in 2020 and received major post-release expansions and ongoing updates, demonstrating continued developer investment.[5][4] | -14 |
| For | Paid expansion pricing | Survivors of the Void is sold as a $14.99 expansion on Steam and is also offered in discounted bundles with the base game.[1] | +10 |
| For | DLC access and multiplayer gating | Steam notes that one owner in a lobby enables monsters, levels, and items for everyone, but non-owners cannot select the two new survivors or permanently unlock the new items and logbook content.[1] | +7 |
| Against | No storefront microtransactions detected | Official storefront listings and DLC pages show paid expansions but do not list in-game microtransactions, loot boxes, or a battle pass tied to core progression.[1] | -6 |
Confidence: High · Official storefront pages, a community-maintained wiki, SteamDB and review aggregators provide clear, directly relevant evidence about DLC content, pricing, gating, and reception, though internal financial motives and non-public monetization data are not accessible. · Researched 2026-08-01
Sources reviewed
- [1]store.steampowered.com
- [2]riskofrain2.wiki.gg
- [3]www.metacritic.com
- [4]steamdb.info
- [5]en.wikipedia.org
- [6]store.steampowered.com
- [7]steamcommunity.com
- [8]store.steampowered.com
- [9]steamdb.info
- [10]help.steampowered.com
View 15 more sourcesShow fewer sources
- [11]steamdb.info
- [12]hopoo.tumblr.com
- [13]hopoo.tumblr.com
- [14]www.ftc.gov
- [15]www.youtube.com
- [16]consumer.ftc.gov
- [17]par.nsf.gov
- [18]wsgc.wa.gov
- [19]thearf-org-unified-admin.s3.amazonaws.com
- [20]www.youtube.com
- [21]www.hawley.senate.gov
- [22]arxiv.org
- [23]en.wikipedia.org
- [24]en.wikipedia.org
- [25]en.wikipedia.org
What does the community think?
The AI sees low cash-grab risk. What's your read?
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