Neighbours from Hell: Revenge Is a Sweet Game cover
Game

Neighbours from Hell: Revenge Is a Sweet Game

2003

AI use: Evidence found

Did Neighbours from Hell: Revenge Is a Sweet Game use generative AI?

We found source-linked indications of generative AI use for this game. Read the cited disclosures or reports for the exact scope.

This check covers generated art, writing, audio and other content, plus development tools when disclosed. Scripted enemy behavior and ordinary procedural generation do not count. Lack of evidence does not prove no AI was used.

Last checked 2026-10-11

What the sources say

  • Development workflow

    The original 2003 release Neighbours from Hell: Revenge Is a Sweet Game (Windows) has no reported use of generative AI; the game predates modern generative-AI toolchains and credits list JoWooD/2003 developer personnel without AI disclosures. [2][1]

  • Development workflow

    The 2020 remaster (Neighbours Back From Hell / Neighbours from Hell Compilation) has no intentional AI usage disclosed - PCGamingWiki lists AI usage as ‘No intentional AI usage in production’ and the game's Steam store pages include no developer AI-disclosure statement. [3]

Sources

  1. [1]www.mobygames.com
  2. [2]www.pcgamingwiki.com
  3. [3]www.pcgamingwiki.com

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