
Destiny 2: Forsaken
2018
The sourced concerns are substantially offset by delivered value.
What counts as a cash grab?
Commercial extraction prioritized over meaningful consumer or creative value. Profit, popularity, adaptations, sequels, remakes, high budgets, and normal marketing do not count by themselves.
Why?
Destiny 2: Forsaken (2018) was a $39.99 paid expansion that launched alongside a separate paid Annual Pass and an active Eververse storefront where players could buy Silver for cosmetics. Community discussion and Bungie communications show microtransactions and a paid season offering were core parts of Forsaken's business model. Independent reviews and outlets credited Forsaken with substantial new content, the Gambit mode, the Dreaming City, and a praised raid, though later content vaulting and seasonal removals generated consumer concern.
- Forsaken released as a paid $39.99 expansion with a parallel paid Annual Pass for Year 2 seasonal content.
- Destiny 2’s Eververse microtransaction system and purchasable Silver remained active with Forsaken, drawing player criticism.
- Major outlets and reviewers praised Forsaken’s campaign, Gambit mode, Dreaming City, and the Last Wish raid as substantial improvements.
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- Post-launch content vaulting and the removal of some Forsaken/Year 2 seasonal content with later updates sparked consumer-rights concerns.
Score factors
| Direction | Factor | Evidence | Impact |
|---|---|---|---|
| For | Eververse microtransactions and Silver | The Eververse storefront and purchasable Silver currency remained operational with Forsaken, enabling real-money purchases of cosmetic items and driving community criticism of microtransactions.[2][1] | +18 |
| Against | Critical praise for campaign and systems | Multiple major outlets gave Forsaken positive reviews, praising its darker campaign, Gambit hybrid multiplayer, Dreaming City, and the new raid as meaningful, high-quality additions.[3][5][4] | -16 |
| Against | Substantial new content and activities | Bungie and coverage document that Forsaken added new patrol zones such as the Tangled Shore and the Dreaming City, new supers and powers, Gambit mode, new strikes, a dungeon, and the Last Wish raid.[6][7] | -15 |
| For | Paid expansion plus Annual Pass | Forsaken was sold at a suggested retail price of $39.99 and was released alongside a separate Forsaken Annual Pass that granted access to multiple paid Year 2 content drops.[9][8] | +12 |
Confidence: High · The assessment is based on primary Bungie documentation, the Activision press release, and multiple major reviews; gaps remain around internal intent and any private monetization strategy beyond public disclosures. · Researched 2026-08-01
Sources reviewed
- [1]www.bungie.net
- [2]help.bungie.net
- [3]www.gamespot.com
- [4]www.pcgamesn.com
- [5]www.denofgeek.com
- [6]www.bungie.net
- [7]en.wikipedia.org
- [8]help.bungie.net
- [9]investor.activision.com
- [10]help.bungie.net
View 27 more sourcesShow fewer sources
- [11]www.bungie.net
- [12]www.bungie.net
- [13]www.bungie.net
- [14]www.bungie.net
- [15]www.bungie.net
- [16]help.bungie.net
- [17]www.bungie.net
- [18]www.reddit.com
- [19]en.wikipedia.org
- [20]www.youtube.com
- [21]en.wikipedia.org
- [22]www.reddit.com
- [23]www.reddit.com
- [24]www.reddit.com
- [25]www.reddit.com
- [26]www.metacritic.com
- [27]www.metacritic.com
- [28]www.metacritic.com
- [29]www.metacritic.com
- [30]www.metacritic.com
- [31]www.youtube.com
- [32]www.metacritic.com
- [33]www.youtube.com
- [34]www.gamespot.com
- [35]gamefaqs.gamespot.com
- [36]gamefaqs.gamespot.com
- [37]en.wikipedia.org
What does the community think?
The AI sees low cash-grab risk. What's your read?
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