Cyberpunk 2077 cover
Game

Cyberpunk 2077

2020

AI use: Evidence found

Did Cyberpunk 2077 use generative AI?

We found source-linked indications of generative AI use for this game. Read the cited disclosures or reports for the exact scope.

This check covers generated art, writing, audio and other content, plus development tools when disclosed. Scripted enemy behavior and ordinary procedural generation do not count. Lack of evidence does not prove no AI was used.

Last checked 2026-10-13

What the sources say

  • Generated while playing

    Cyberpunk 2077 supports NVIDIA DLSS 3.5 frame-generation/upscaling (AI-powered, performed during gameplay) to increase frame rates and assist path-traced lighting on PC with compatible NVIDIA GPUs. [1][3]

  • Development workflow

    CD PROJEKT RED staff have said the studio has experimented with generative AI for NPCs and R&D, indicating generative-AI research/experimentation was performed by the developer (development-only tooling/R&D, not necessarily shipping everywhere in the 2020 release). [2]

  • Content made before release

    For the Phantom Liberty expansion to Cyberpunk 2077, CD PROJEKT RED used Respeecher’s AI to recreate the voice of a deceased actor for final in-game voice lines (AI-generated/processed voice content delivered to players as pre-generated audio). [4]

Sources

  1. [1]www.cyberpunk.net
  2. [2]www.pcgamer.com
  3. [3]blogs.nvidia.com
  4. [4]www.axios.com

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