
Control
2019
Did Control use generative AI?
We found source-linked indications of generative AI use for this game. Read the cited disclosures or reports for the exact scope.
This check covers generated art, writing, audio and other content, plus development tools when disclosed. Scripted enemy behavior and ordinary procedural generation do not count. Lack of evidence does not prove no AI was used.
Last checked 2026-10-13
What the sources say
Development workflow
Remedy’s Northlight engine and toolset (used for Control) includes a suite called Bonsai described as game AI tools that give designers control over NPC behaviour using hybrid behaviour trees and finite state machines (development-side AI tooling). [2]
Development workflow
Remedy’s 2019 financial statements and post-release commentary for Control state the team developed and finalised new technology and tools for Control, listing “AI” among the new technologies and tools created during the game’s development. [1]